Whether you're looking to develop VR applications in house or are seeking more detailed information about the tools, technology, resources, and development cycle, I am the person you want to talk to. Allow me to advise you on the best practices regarding hiring and outsourcing talented team members. Save valuable time and learn from my failures and successes with 20 years of experience in the industry. This is what I love to do. I live and breathe VR software development.
-20 Years experience working and leading teams for companies such as EA, Activision Blizzard, THQ, and Square Enix on interactive media and video games.
-Delivered premium quality real time rendered VR software for 10 figure companies.
-Cross platform expertise. I've developed and shipped titles for Oculus Rift, HTC Vive, Gear VR, Cardboard, PC standalone, Android, iPhone, PlayStation 2/3/4 and Xbox 360/One.
-Decades of experience generating 3D art and programming using, Maya, 3DS Max, C#, Unity 3D, Unreal Engine, as well as a myriad of proprietary development tools.
Book a call and let's get started!