Loading...
Answers
MenuWhat are currently the most performing channels and ad networks to promote free/paid apps for iPad?
This question has no further details.
Answers
chartboost is good for free apps. and facebook mobile app instals is good for paid apps.
This was shared with me by app developers that hired me to help them promote their iTunes and Android apps: "Admob gets you the most downloads". I am not surprised because Admob (http://www.admob.com) is actually Google.
Why Admob is so good:
They provide detailed instructions:
on how to create, run and pause campaigns
bids, budget, and funding
reporting and tracking
Do not neglect to promote the app in social media: Pinterest, Facebook, Instagram, Reddit, etc. Of course, there are a lot of great social media sites, but I personally saw the best results on the 4 sites I mentioned.
One thing to remember: social media promotions work perfectly and deliver good results but... it takes time. That's why you need to keep at it again, again and again.
There are certain techniques that deliver great results, not just good.
Now go get tons of downloads. Best of luck!
Have questions? Give me a call.
Great question! I think the best way to promote an app is with a well-rounded campaign that combines a variety of marketing channels and tactics. That way, every piece of the puzzle works together to get more visibility and better results than any one could alone.
That said, there are some channels that tend to work better, especially if you're starting out. Facebook advertising is great because it's self-serve and you can target your ads. There are many mobile ad networks depending on your budget and goals - AdMob, Millennial Media, RevMob, TapJoy, ChartBoost for games - I think the most important thing is to target your ads as much as you can and carefully test / measure.
Would be glad to explain more on a call - there are lots of great ways to promote your app.
Hi there, data shows that over 65% users discover new apps on the app store, then the app store is one of the great "place‘’ to promote apps. You can promote your app in the app store with the following methods:
App Store Optimization
App Store optimization, it aims to boost app ranking on the App Store, you can do it by optimizing the following methods:
· Keyword research - the most important part for ASO. You should take relevance, competition and traffic into consideration.
· Place the important ones in app title, subtitle, developer name and the name of in-app purchase items, which are beneficial to increase app ranking
· Optimize app icon, screenshots and video, which can increase the download rates.
· Optimize app description, most people just browsing the first 3 lines, then make sure the 3 lines attractive.
Get positive app reviews on the App Store
The reviews were simply too critical to app discovery and downloads to leave up to chance. 95% users prefer to download an app which has much more positive reviews. 88% users trust reviews as much as personal recommendations. Here are some effective ways to get app reviews:
· Invite families and friends review your app
· Reviews exchange
· Incentivize users to give positive reviews
· Use some useful plug-in
· Buy app reviews(Bestreviewapp: https://www.bestreviewapp.com/?from=cr-chris)
Get featured on the App Store
Once your app get featured on the App Store, you can expect a great conversion rate with lots of new installs. Some tips on getting featured on the App Store:
· Build a high-quality app
· Make a Unique App(Visual Design)
· Use Apple Pay for payment within native apps
· Find creative ways to implement 3D Touch
· Keep High Downloads
· Keep Your Ratings Up
· Gather Positive Reviews
· Optimize your app store listing
· Know Apple Well
Hope those methods are useful to you.
As November 2017:
Ad Networks:
We see the Apple Search Ads being quite good, Facebook is the standard for getting high quality downloads. For Admob and other networks, you need to know them very well to drive quality downloads for good prices.
App Store Optimisation:
We have seen Apple doing big changes this year, making it more difficult for newcomers; while giving established apps more reach. It will be interesting to see how this evolves. For sure there will be many opportunities here. I would be happy to chat with you about this topic with you in a call.
Related Questions
-
Increase downloads for free app on App Store
You need to consider good, old fashion SEO. Do some basic keyword research to understand how people might be searching for your app - or what it offers - and adjust or develop web content targeted for that search. If you're able to get rankings for these searches, you'll begin to see the increases and I would even recommend setting up a direct link to the store with analytics tracking to see how many leads that you're sending. Also, it's not free, but advertising is something you should also consider. Apple launched a simple platform - http://advertising.apple.com/tools/iad-workbench/ - a few months back and there are several other app networks that you can use. Best, ClarkCC
-
As a passion project I have developed a music app, which will be launching soon. What is the best way to promote it?
Hard to say with no information, but... I would always suggest starting with the community your customers belong to. 1. Try and get relevant music blogs writing about your app. 2. Look for tweeters who are big influencers of your potential customers and see if you can get them interested in tweeting 3. Try creating some incentive for people to share the app with their friends / peers 4. Write your own content for your website or a blog, good quality content is what google looks for these days 5. Decide based on your markets demographics what other networks are good to establish a following on and create useful content there, e.g. instagramDJ
-
How do I best set up an affiliate program through an Apple App?
I believe the commission is just 2 percent and not 7 percent. It's been a while since I've been out of the affiliate game but I believe if you can join their program through commission junction as well.AC
-
When to ask for funding for your startup?
I think if you're going to pursue a studio approach, you should assume that you will not be able to raise much in the way of outside equity funding. Most investors do not want to invest in a team that is pursuing multiple projects at the same time for a variety of reasons. To the extent that any of your apps have demonstrated any kind of initial traction, there is a reasonable chance that you can recruit competent growth professionals who could be compelled to take a big portion of upside, but I'd caution that true experts (as defined by people who have done it more than once at 100,000 plus users) would rather do this for their own app or be a cofounder in the overall venture so be careful about professionals who present themselves as experts who are all too willing to venture for a largely performance-driven deal. With regards to proof points for funding, assuming you want to abandon all others in favor of the one that gets the most traction, I've written several related answers here on Clarity about the benchmarks for angel and seed funding so I encourage you to review my profile and look at previous answers. If you'd like to talk by phone, I'm happy to help.TW
-
Can you recommend an alternative to Admob for displaying mobile-related ads on a website?
Here are the main alternatives to AdMob divided into tiers based on scale: Tier one: a) MoPub b) Amazon Publisher Services c) Facebook Audience Network Tier two: a) Verizon b) Smaato c) Fyber d) MobFox e) InMobi f) AdColony g) Rubicon h) AppNexus i) Pubmatic j) OpenX k) Chartboost l) Unity Ads m) Vdopia n) IronSource o) Adtoapp p) AdinCube q) Appodeal r) PubNative Let me explain them one-by-one: 1. MoPub: MoPub is another industry leading SSP option. It was an early entrant in the space, and it was acquired several years ago by Twitter. Since then it has continued to develop and it runs one of the largest exchanges for mobile app inventory, tapping into the advertiser base of Twitter. 2. Amazon Publisher Services (APS): Amazon Publisher Services is one of the newest options available to mobile app developers. Amazon has been rapidly developing their advertising capabilities and they have their own massive demand source because of all the merchants advertising on their platform. They also run a product called Transparent Ad Marketplace (TAM) that allows you to mediate other demand sources as well. It's not as easy to use as AdMob, but it's a very potent competitive option. 3. Facebook Audience Network (FAN): Facebook is the only other demand source that truly rivals Google AdMob in sheer size. FAN is not a mediation service, but it is so large that many apps would not need anything else, so it is an AdMob alternative. It is possible to use it as a demand source in other mediation solutions and if you can, you should. 4. Verizon (aka Nexage and Oath): The name of this one keeps changing. It was originally known as Nexage, which was another older exchange and SSP. Nexage was acquired by Millennial Media, which was acquired AOL and marketed as a product called One Mobile, then AOL was acquired by Verizon. Verizon deals in all digital ads, whether desktop, mobile web or mobile app. They have a full-featured SSP option and they are also providing header bidding to publishers. 5. Smaato: Smaato has traditionally been more internationally focused but has started to perform well in the US too. They have a sizable exchange of their own. 6. Fyber: Fyber is a roll-up of a few different companies, one of which was Inneractive which has a good-sized ad exchange for mobile app traffic. Fyber is a game focused SSP but they can and do operate on a variety of other types of apps. The mediation platform HeyZap was also acquired and rolled into Fyber. 7. MobFox: MobFox is the in-app monetization arm of the Matomy group. 8. InMobi: InMobi has long been a large ad network in international markets and a while back they acquired Aerserv. Aerserv is a video focused SSP with a mediation platform and exchange that performs well in the US, making it a great addition to InMobi. 9. AdColony: Many of these SSPs were formed through acquisition, and AdColony (formerly known as Opera) is a successful public company that was created through several acquisitions. Their SSP offering is underpinned by a mobile ad serving and mediation layer called AdMarvel. That platform is augmented by demand from a performance network formerly known as Moolah Media and a brand network formerly known as Mobile Theory. All of this has been combined and they have created their own proprietary exchange as well under the brand AdColony 10. Rubicon: Rubicon is a long-time player on web inventory. They grew rapidly and ultimately went public a few years ago. Rubicon operates a large exchange, and they have an SSP offering for in-app inventory, but their roots are in web inventory. 11. AppNexus: AppNexus runs a large exchange that traditionally was focused on web inventory. Again, their roots are web, but they are moving aggressively into app inventory as well. AppNexus is a more robust platform than other SSPs, which is a pro and a con. It can be used as a platform to run a whole ad network. However, that large scope of features can make it daunting to use as an SSP. As part of that platform, it has a very robust direct ad serving offering. 12. PubMatic: PubMatic is a large company running their own exchange. PubMatic acquired mobile ad network Mojiva a while back and Mojiva's ad serving counterpart Mocean, so they do have a robust direct ad serving system that can be used to operate a whole network, like AppNexus. That acquisition also gave them some technology that was developed specifically for mobile. 13. OpenX: Yet another large SSP from a private company with web roots. OpenX operates an exchange that is large and worth accessing. OpenX started as a direct ad serving platform and that is still one of their core offerings. They are one of the few SSPs that has a robust direct ad serving option. 14. Chartboost: Chartboost focuses exclusively on game apps. They run interstitial and video ad formats only and offer cross promo and a direct deal marketplace so you can coordinate with other app developers. 15. Unity Ads: The Unity platform for game development has an ad platform called Unity Ads woven into it. This makes it extremely easy for apps developed on Unity to use, but it focuses on rewarded video units exclusively. 16. Vdopia: Vdopia runs an optimization platform and video ad exchange called Chocolate. 17. IronSource: IronSource is a full-featured platform with a variety of ad units available, but they tend to focus on game apps and on rewarded video. If most of your inventory is rewarded, do NOT skip over this one. It is one of the leaders in that space. 18. Adtoapp: 20+ demand sources and monthly pay-outs. 19. Appodeal: 60+ demand sources and flexible payout options. 20. AdinCube: Ogury acquired this product and turned it into their publisher solution. 21. PubNative: Native ad network and good mediation add-on for other SSPs. Besides if you do have any questions give me a call: https://clarity.fm/joy-brotonathJB
the startups.com platform
Copyright © 2025 Startups.com. All rights reserved.