Loading...
Answers
MenuIs the new i0S 7 affecting the way some older mobile apps are being used?
This question has no further details.
Answers
JB
JB
Not for me so far. I have an iPhone 4 and iPad 2. It is just a great experience.
JK
JK
Yes. I use them now :)
MP
MP
Great question! I think customers are using apps in a similar way as before, but the big change is with mobile developers.
The new iOS 7 is causing many app developers to update their apps to match the new look and feel that Apple created. Many app icons are also being updated to better match the "flat" look of iOS 7. Developers who act soon are attracting more attention and users.
If you're interested in discussing more, I'd be glad to join you on a call.
Related Questions
-
How do I assess the chances of success of my yet to be launched Mobile App?
Success is entirely subjective and dependent on too specifics unique to your situation. For example, are you currently pursuing your app as a hobbyist, hopeful it will augment your spending money but not expecting it to replace your annual salary? Or are you expecting to raise outside investor money based on this definition of success? Even then, the metrics for an enterprise app versus a game, versus a utility are entirely different, regardless of what your financial expectations are. So given that none of us who can answer this question for you know enough about what you're doing, I can give you the most helpful generalized advice: Outstanding success of any mobile app, should be defined by user love. Of course, love can take many forms from addictive ("I can't quit you") to bliss ("everytime I use this, it just makes me feel better") but the sign of outstanding success of a mobile app, is that it is widely loved by the people that use it. They could use it once a day, a week, a month or whatever (again context matters), but that every time they use it, they love it. When users love something, they tell the creator, they talk about it publicly and on social media, and it's generally well reviewed (there can be exceptions). So you could define "moderate success" as being liked, but I really don't know why anyone would want to "settle" for moderate success. The experience of being widely liked is probably best experienced by a group of users going "man, I like what you're doing, but when are you going to do this, or I'd like it even more if it did this" If you're getting that type of feedback from a good portion of users, then you know you've still got a chance to get to being loved. Define success of your app by user love. Not even reviews (though they can sometimes be a barometer for love), pure love. Happy to talk to you in a quick call. I'm sure that with the missing pieces of information from you, I could quickly answer the question you're asking with the specifics you seek.TW
-
What's considered "Traction" in the B2C app world these days?
Mobile app that has launched: You need ALL of the following: 1) Trending towards or at 100000 installs within first 90 days of launch; 2) Day 30 retention rate of at least 20% 3) Core "MTM" (metric that matters) healthy (dependent on business model, usage model etc) 4) Evidence that growth is just "getting started" with plenty of upside left. Happy to talk more in a call.TW
-
Do angel investors look for a certain number of active users when investing in an app startup that has recently launched, 5,000-10,000+?
First of all, there is no "one size fits all" attitude in angel investing. I will tell you that the *best* angels will make a snap decision by playing with the product and assessing founder/market fit. At the right valuation, the kinds of angels you really want backing you will invest purely based on a killer early product experience and conviction of founder/market fit. But if you have made your app available in the US app store already, you have made a critical tactical error if your app isn't already trending towards 100,000 installs within the first 30 days of availability. Apps should first launch in a non US, english-speaking store to do early product/market fit work. Your "day one" event in the US app store matters to seed investors and many angel investors. While there are exceptions (most often in SaaS or enterprise mobile models), there are only 4 times to raise funding from seed funds for a mobile start-up stage company: Pre-product: A deck, a market opportunity and a team. Pre-launch: Product fully built but holding launch for funding. This will usually involve a private beta of at least 1000 users or a soft launch in an international store. 30 - 90 days after US launch: Must be at or trending towards 100,000 installs with very strong month-over-month growth. If you miss those windows, the next time to raise is after you pass over 1,000,000 with strong retention and engagement that correlates to your business model and user personas. As a mobile-first entrepreneur and angel investor, I'm happy to talk to you about this in more detailTW
-
Where is the best place to find an affordable mobile app developer?
You can hire app development freelancers from www.odesk.com and www.elance.com. I am an app developer myself, and I got profiles on both of these networks, a link is given below: https://www.odesk.com/users/~012d73aa92fad47188 Please feel free to get in touch to discuss ideas and clarify any confusions, I will be glad to help.NA
-
How do you sell a bulk quantity of an iOS/android app?
Hi there, I'm afraid that the only possible way is through promo codes. If I am not mistaken the person who wants to buy your app in Bulk wants to give it out to patients individually correct? Not that it is a hospital or such where they could simply use the same apple ID to login and put it on all their devices. From my experience the only solution is through promo codes unless you release the app for free and approach a different monetization model. I would love to have some specifics to perhaps help you out a bit further, I am currently offering a one time 15 minute free call so just go there https://clarity.fm/giulianosenese/free15 and schedule a call if you need it!GS
the startups.com platform
Copyright © 2025 Startups.com. All rights reserved.