Loading...
Answers
MenuHow important is a polished/pretty prototype to pitch an idea to potential customers and/or investors? I'm using this as a means to support my pitch.
This question has no further details.
Answers


It depends how clear your idea value is without it, or with a rough one, or mock ups vs polished.
There are a few goals you are trying to conquer with a prototype, overall its about concept clarity and valuation.
1. customer/investor acceptance: "i want that"
2. customer feedback: "you should change that"
3. investor valuation: "wow, you are that far along" vs "its just an idea"
Without more details only you know what it will take to get the right clarity to the customer and investors to answers on above.


More important than a polished prototype is to first polish your skills with regard to your ability to generate and communicate ideas.
Once you have accomplished this then you must figure out who is your audience. Crafting a pitch without an audience in mind is like addressing a love letter, "to whom it may concern".
With regard to the technical execution of your pitch, below is a link to some of my pitch videos. The audience of these pitch videos vary and therefore so does the style of the pitch.
http://www.jaredjoyce.com/licensing.html
Once you have decided who is your audience and have reviewed my pitch videos, schedule a call with me and I can help you craft your pitch video that will best trigger your investor hot buttons given your specific variables and situation.


In pitching to an investor, in general, I'd say that you are better off with an idea with more customer validation done and a rough prototype than you'd be with a polished/pretty prototype that has no/minimal customer validation.
In pitching to potential customers, at a minimum, the prototype has to do enough to engage the customer, help them see (actually or help them easily imagine) how it solves their problem.
The thing to watch out for is muted reactions from customers, e.g. "Yes, I guess we could probably use this." Instead, you need to be able to elicit this, "Oh my God, this is great...by when can you make this a fully functioning version."
Without much context about the product/company (and whether its B2B or B2C, etc.), it is hard to provide specific advice/suggestions, but hopefully the above help give you an insight into my thinking. Happy to discuss more if you'd like to.


In brief: "Not very."
It's much more important to demonstrate a rough, working product that has customers willing to use it rather than a shiny prototype that has no customers.
By the time you're seeking VCs or angel funders you should be able to speak in terms of how many people are using the product and what your real expectations of a customer base are based on real-world feedback.
The question you need to be asking potential customers is less "would you use this?" and more "how would you use this?", "what would make this perfect for you?", and "how would this change the way you do things now?".
To this end, get a minimum viable product in front of customers and run through the build-measure-learn feedback loop. Accelerate the application of your learnings into the product, get some passionate early adopters and build a community of support that you can then take to investors as validation of the ideas.
Of course, you could also learn from this exercise that your product isn't that interesting to customers. Better to learn that cheaply rather than after sinking a lot of money, blood, sweat & tears into a polished/pretty prototype.
Good luck!


It all depends on recipient skills, experiences, imagination and expectations… and of course on your explanation and purpose of whole presentation.
If you are presenting content-related solutions, it's much more better to work with raw sketches. If it's clear that visual design is not the topic at this time, it's much more easier not to be tempted to talk about "how it looks" instead of "what it is", "how it works" and "why".


A prototype is crucial at seed stage. It depicts your ability to solve a problem through your effective solution.
Related Questions
-
How important is a co-founder when it comes to raising capital?
I'm a single founder who was raised angel and venture capital. If your business is compelling enough, you could raise angel funding. But there is little chance you can raise venture funding without a team in-place. It's a negative signal to institutional investors that you haven't been able to lock down a committed team. That said, depending on the nature of your product and traction, it sounds like you might be past the stage of recruiting a cofounder and more into hiring a great team of employees. The differentiation being less title and more the amount of equity. It sounds like you are selling a physical product so the question is whether you have built the capacity to scale. If not, the importance of having someone on your team who has done that at scale, even at the angel level of funding, could be helpful if not required. Happy to do a quick call and give you more contextual advice.
-
Pre-seed / seed funding for a community app... valuation and how much to take from investors?
To answer your questions: 1) Mobile companies at your stage usually raise angel funding at a valuation equivalent of $5,000,000 for US based companies and $4,000,000 to $4,500,000 for Canadian companies. 2) The valuation is a function of how much you raise against that valuation. For instance, selling $50,000 at $5,000,000 means you are selling debt that will convert into shares equal to roughly 1% of your company. 3) I would encourage you to check out my other answers that I've recently written that talk in detail about what to raise and when to raise. Given that you've now launched and your launch is "quiet", most seed investors are going to want to see substantial traction before investing. It's best for you to raise this money on a convertible note instead of actually selling equity, especially if you are intending on raising $50,000 - $100,000. Happy to schedule a call with you to provide more specifics and encourage you to read through the answers I've provided re fundraising advice to early-stage companies as well.
-
What roles should the CEO and CTO have in a VC meeting?
The more important first impressions to leave a VC with are: 1) That you both are credible and inspire confidence that you can execute the plan you're fundraising on. 2) That there is good chemistry and a great relationship between the two of you; 3) That you can adequately address the concerns/objections/questions the VC raises. The CEO is expected to do most of the talking because the CEO should be the best person in the company at articulating the vision and value of the product and company you're building. If your CTO is comfortable presenting part of the pitch, it would be ideal for the CTO to speak to the product slides. The most important thing is for the CTO not to be a "bump on the log" meaning that you don't want them sitting there for most of the presentation with nothing to say. If you feel that's the case, you really shouldn't bring your CTO. Most VC meetings will not get technical and under the hood. Each question answered should be answered by the person best qualified to speak to that question. You should make eye-contact with your partner and use subtle body language to find a way to cue the other person to speak to that question or simply offer "CTO, would you like to answer that?" Bottom line, make sure that the CTO can speak confidently enough about the product and vision, otherwise -unless specifically asked by the VC - come alone. Fundraising is a big distraction to building and a good VC will always respect that in a first meeting, the CTO can be excused from attending in priority of building product. Happy to talk to you both on a call about helping get you feeling a bit more confident and prepared before your meeting. I was formerly a VC associate for a $500m fund and have raised money from VCs as a serial entrepreneur.
-
What tools to use for mobile Prototyping ?
My 2 favourite are: - www.uxpin.com - www.flinto.com Flinto is by far my favorite for mobile. I also us www.balsamiq.com for anything wireframe. Sometimes I jump into Sketch http://www.bohemiancoding.com/sketch/ for more high fidelity mockups using their Mirror feature http://www.bohemiancoding.com/sketch/mirror/ Hope that helps. P.S. There's a tonne of Mobile UX experts on Clarity, many $1/min - call them, you'll learn so much. my2cents.
-
How much equity is typically taken by investors in a seed round?
From my experience I would not advise you to go with Venture Capital when you're a start-up as in the end they will most likely end up screwing you. A much better source for funding would be angel investors or friends/family. The question of how much equity should I give away differs for every start-up. I remember with my first company I gave away 30% because I wanted to get it off the ground. This was the best decision I ever made. Don't over valuate your company as having 70% of something is big is a whole lot better than having 100% of something small. You have to decide your companies value based on Assets/I.P(Intellectual Property)/Projections. I assume you have some follow up questions and I would love to help you so if you need any help feel free to call me. Kind Regards, Giuliano