Loading...
Answers
Menumy friends and I want to develop an NFT game
my friends and I had the idea of creating an NFT game but we have no idea how to do it, none of us know how to create games and less nft games, consulting me they have told me that we have to develop it but as I say, we have no idea how do it does anyone know how to develop an NFT game?
Answers
I wish you good luck
1- Preparing a report on the principles and objectives of the game
2- Preparing a detailed detection of the game's movements
3- Studying the market and the specific age group for the game
4- Studying game companies in foreign and Arab markets
5- Planning a sales and publishing path for the game
6- Sending the initial report to the game companies and requesting a quotation
7- Agreeing with the chosen company how to pay
Tip: If you are not experienced in the field of game programming, you should go to the experts so that the game will be released in a typical form
*** pay to save ***
There are plenty of online resources available that can help you get started with creating your very own NFT game. Here are a few of my favorites:
1. Unity - Unity is a powerful game development platform that can be used to create 3D games. It's free to use, and many developers swear by it because it's easy to learn and has a wide variety of features.
2. Unreal Engine 4 - Unreal Engine 4 is a popular game development platform that can be used to create high-quality 3D games. It's expensive to use, but many developers believe that it offers great value for the money.
3. GameMaker Studio - GameMaker Studio is a free software development platform that can be used to create 2D and 3D games. It's relatively easy to use, and many developers swear by it because it's versatile and has a lot of built-in features.
If you're looking for some more in-depth guidance on how to start creating your very own NFT games, I recommend checking out one of these resources:
1. Game Developer Academy - This online course provides comprehensive guidance on how to create and develop games using the Unity engine.
2. IT University - This online course provides comprehensive guidance on how to create and develop games using the Unreal Engine 4 engine.
3. Coding Bootcamp - This online course provides comprehensive guidance on how to create and develop games using the GameMaker Studio engine.
If you have any further questions, you can schedule a call as I have helped over 500+ startups in blockchain, nft marketplaces, nft games and stores.
Don't do it, you will waste your time and money. The first NFT was Rare Pepe, was launched back in 2014-2015 on top of Bitcoin. To be honest, I'd stay away from this market, try to build something useful, try to understand Bitcoin and build something useful with Bitcoin.
Related Questions
-
What is the process of productizing a service? Also what are some good examples of productized services that have scaled?
2 different categories come to mind. H&R Block or other tax preparation services. The second is restaurants. This may seem like a product more than a service but I think it truly falls into the category of service, especially if you look at the national chains. Think Applebee's, TGI Fridays etc. The reason people go to these places is because of the experience they receive. The franchisors have created a system that generates nearly identical results nationwide. The first thing you need to do is figure out what makes your service superior to others out there, then you need to figure out how and why this is the case. From there you need to document it and make sure that you have a mechanism in place to ensure compliance. Granted that is a huge amount of work, but the basic premise is quite simple. You want all of the people you hire to do things more or less the way you would do them.MF
-
How do you build a MVP for an innovative tech b2b product? We would need good amount of funding to build a decent MVP and show businesses.
The idea of an MVP is 'minimum, viable' ... If you feel you need a "good amount" of funding, I would challenge if you are minimum enough. Obviously, without knowing the details of your product, your ideal customer, or what need you will solve, it is hard to help expose what is necessary in an MVP and what is a Phase II or Phase III feature. I am happy to help you work through this, or answer specific questions, to get you rolling. Just book a call with some times that will work for you. Regardless, I would love to know more about it and how it goes after launch. To your success, -ShaunSN
-
I'm looking for a great full service app design firm to build my app and help with all design, branding, development, etc. Anyone know any good ones?
Yes. Who I would recommend would depend on what you'd like to see happen. Are you building only for iOS, or only for Android, or both? Will you have a bunch of content/stuff in your app or just a little? Are you thinking game or non-game app? Do you already have a big fanbase or would you be trying to build one while building the app? It's easy to save a bunch of money on mobile development if you know how, and even easier to overspend. Making an app can be a ton of fun or a major headache. I'd recommend the fun. So if you want an outside perspective, give me a ring.AC
-
For a once-off price point of $2,500, what would you expect from an agency-grade marketing package? Consulting, design, digital asset, tool, campaign?
Consider instead where a $2500 price point puts you. I use a selling technique called Monetizing The Problem, and in that process I get the prospect to calculate the size of their problem. Then I charge 5-10% of that figure. There's never any resistance, because they see where the number comes from, how it's based on reality--and a number THEY came up with (not me). So here you are at $2500. Let's be conservative and say that's 5% of the size of the problem. Meaning you are trying to help them make $50K in sales over the next year. What kind of a business has a revenue goal of $50K? A sole proprietor who's just trying to get by? Is that your target customer? Really think about this. A serious SME won't play at the $2500 price point, because it's too low. They know the vendor can't commit enough resources to do the job they really need done. For instance a business with only four high-value employees plus the owner needs to bill at least $60K A MONTH to survive!! Why would they let you touch their marketing collateral (that's their website) for a mere $2500?! Stay at $2500 and you're attracting a really low level of client. If you have the horsepower to achieve more with the skills you have, then I highly recommend going after a better class of customer.JK
-
Any suggestions on how to reach and market to mobile game developers?
I'd start with messaging the admins of the various Facebook groups dedicated to mobile game development and asking if they'd be willing to 1) enable you to put up a post about the SDK, and 2) pin the post for a week so that you get a bit more visibility within those communities. You can also find the appropriate thread on the various mobile gaming forums and chime in there. I would recommend trying to be helpful 9 times before you ask for something once. You'll notice a much better response if you've become an active contributor to each community before you start selling your stuff, no matter how soft the sell and no matter how valuable the stuff. Hope this helps, AustinAC
the startups.com platform
Copyright © 2025 Startups.com. All rights reserved.