Loading...
Answers
MenuHow good / useful are no-code app development platforms like GoodBarber and AppyPie?
Answers
These apps are as good as the overall functionality that you require. Goodbarber is probably the better choice overall amongst the two. Goodbarber has more options when it comes to making design changes and also has many different templates you can choose from. Appypie well sucks. The interface for making design changes is very basic so you can just take a basic designer course to learn to apply your ideas using the interface of goodbarber. As far as the backend is concerned there are quite a few options that you can browse through. Creating logins, integration with databases etc are pretty much taken care off. So if your goal is to develop good prototypes for your business idea for basic fitness apps etc. good barber should be fine. You can use good barber possibly for a longer life cycle if you could hire and outsource the work to developers in Eastern europe to add some additional basic functionalities to your app within the platform. At the end however, it will come to the idea and how you want it to be executed. I hope this answers your question. If you have any further let me know.
These tools are usually good for getting started if you don’t have the skills. As you gain traction you should look more into hiring a developer. If using one of the tools I’d make sure that it will be easy for someone that can code to jump in and make needed changes.
AppyPie is a good service to use. They have many integrations and you can apply your own code to advance their choices.
Appy Pie is a fantastic app-development tool that allows you to build apps in less than 10 minutes on your Android or iOS device as well as on your desktop. It provides a multitude of features such as Drag and drop updates and app analytics for helping you create apps easily. It also comes with 24/7 customer support on e-mail, chat, and call to help users deal with any potential issues that come up during app development. Good Barber is another DIY no-code app development tool that has been creating all the right noises with its hassle-free user experience. It lets you make iOS, Android, and powerful web apps on the go with IP protection. With Good Barber, one can create apps for all screen sizes without the use of any programming language.
Besides if you do have any questions give me a call: https://clarity.fm/joy-brotonath
Related Questions
-
How do you take an app idea and turn it into an app? Who will help make the app? How do you connect it through social media? How much does it cost?
Having gone through this multiple times either in new startups or for side projects, here is how I would approach turning your idea into an app. 1. Defining the Minimum Viable Product Your first goal with any new idea should be about proving the idea and finding a market that wants the app you want to build. Achieving that quickly is probably one of the most important thing. To achieve that, you will need to write the specifications that will constitute your MVP. The MVP is basically the simplest expression of your idea to prove it. This step should not cost you much as you can do this on your own. 2. Design the app Before starting any development work, I would suggest you work with a good UX/UI designer to create wireframes and mockups of the app based on the specifications you came up with in step 1. You can find good designers in meetups & hackathons or on website like Dribbble or 99designs. If you want to reduce your costs, you can give shares in the project to the designer. Otherwise, it really depend on the size of the MVP but I would say it will probably cost between $5K-$10K. 3. Develop the app Once you have the specifications and the design of the app, you now need to find a good developer that will build it. Again, you can find good developers in meetups & hackathons or on sites like Github. If you want to reduce your costs, you can give shares in the project to the developer. Otherwise, it really depend on the size of the MVP but I would say it will probably cost between $10K-$25K. For this part however, I would recommend the developer becomes part of the project as his engagement will most likely be higher. 4. Test the app This step is not only about making sure the app is bug free, it's also making sure the app does what was intended in the specifications. To test the app, you can use platforms like BrowserStack or SauceLabs which gives you access to multiple devices/browsers. You can do this step on your own so the cost will be for the subscription to the test platform which would be around $100/month. Hope this helps and good luck with your project.VL
-
Where is the best place to find an affordable mobile app developer?
You can hire app development freelancers from www.odesk.com and www.elance.com. I am an app developer myself, and I got profiles on both of these networks, a link is given below: https://www.odesk.com/users/~012d73aa92fad47188 Please feel free to get in touch to discuss ideas and clarify any confusions, I will be glad to help.NA
-
If I'm looking to create a mobile app for my startup, should I first hire a designer or a developer?
Designer. Specifically a UX "designer" as you say, who doesn't just draw screens, and won't draw any for weeks or months. They will not just use their knowledge but will go out and talk to users, observe how they solve the same problem today, and help create the scope of work, and design the basic functionality. If you hire a developer first, they will build stuff that may or may not be of any value. If the company survives the first few rounds of building the wrong thing, you are still spending a hell of a lot in rebuilding, re-marketing, etc. etc.SH
-
Do angel investors look for a certain number of active users when investing in an app startup that has recently launched, 5,000-10,000+?
First of all, there is no "one size fits all" attitude in angel investing. I will tell you that the *best* angels will make a snap decision by playing with the product and assessing founder/market fit. At the right valuation, the kinds of angels you really want backing you will invest purely based on a killer early product experience and conviction of founder/market fit. But if you have made your app available in the US app store already, you have made a critical tactical error if your app isn't already trending towards 100,000 installs within the first 30 days of availability. Apps should first launch in a non US, english-speaking store to do early product/market fit work. Your "day one" event in the US app store matters to seed investors and many angel investors. While there are exceptions (most often in SaaS or enterprise mobile models), there are only 4 times to raise funding from seed funds for a mobile start-up stage company: Pre-product: A deck, a market opportunity and a team. Pre-launch: Product fully built but holding launch for funding. This will usually involve a private beta of at least 1000 users or a soft launch in an international store. 30 - 90 days after US launch: Must be at or trending towards 100,000 installs with very strong month-over-month growth. If you miss those windows, the next time to raise is after you pass over 1,000,000 with strong retention and engagement that correlates to your business model and user personas. As a mobile-first entrepreneur and angel investor, I'm happy to talk to you about this in more detailTW
-
How can I sell my app idea, and do I need to get it patented?
This is a little hard to answer because it is so vague. It depends on the area, the market and the strength of innovation. I know that The App Guy has a terrific podcast at http://www.theappguy.co/ and is also trying to organize a community for App developers to sell their ideas. Let me know if I can be of further assistance to discuss patentability in terms of its value to getting a sale or license. What ever you do, don't spend money filing a full patent, just a provisional. Good luck.TH
the startups.com platform
Copyright © 2025 Startups.com. All rights reserved.