Loading...
Answers
MenuLooking to create a viral strategy for a new mobile app, it seems to make sense for it to be via text message. Any good examples of SMS strategies?
This question has no further details.
Answers
The viral strategy needs to be a natural extension to the app that requires SMS - not sure you want to just use it for the sake of it being viral (seems forced).
A perfect example of this is the Twist app. The app tells someone you are meeting with when you will arrive. When you set up a twist a text message is sent to the person you are meeting with (if they don't have the app installed). The message says you are on your way and if they'd like to know when you will be there, download the app. It has been effective because it solves a problem, gives the end user an option and extends the usefulness of the app's original purpose.
Hope this helps!
Path does a good job. Key things to remember. SMS cost money. Make the sender look good and give the receiver value. In most cases this is a piece of information they didn't know or something that helps them know the sender better.
In order to promote growth via SMS, you first have to require the user you already have acquired to provide your app permission to access their contacts.
In order to get users to opt-in to this permission, you have to provide them real perceived value upfront.
Therefore, I'd suggest starting with in-app A/B testing of the messaging around access to permissions prior to asking for contacts and looking at what drives the most number of opt-ins.
But just sending SMS isn't enough. You need for the recipient to want to open AND act on the link you're sending. In order to do this, you have to think about the value you're going to create for the recipient of that message as it ties back to the sender. Depending on what your app does, there might be lots of possibilities or only a small number of incentives that are big enough to inspire action.
Our app in private beta utilizes SMS in a pretty effective way to drive growth. Happy to share what we're doing and maybe share some ideas with you.
I've yet to see an SMS campaign go viral. You're probably better setting up an interactive live event and then documenting it and creating content that can be published across niche and non niche channels.
Related Questions
-
What is a good/average conversion rate % for an e-commerce (marketplace model) for customers who add to cart through to purchase order.
There is quite a bit of information available online about eCommerce conversions rates. According to a ton of sources, average visitor-to-sale conversion rates vary from 1-3%. This does not mean the Furniture conversions will be the same. The bigger problem is that visitor-to-sale conversions are not a good data point to use to measure or tune your eCommerce business. All business have some unique friction factors that will affect your final conversion rate. It's very important to understand each of these factors and how to overcome them. The best way to measure and optimize is to take a conversion funnel approach. Once you have defined your funnel you can optimize each conversion rate to better the total effect. For example: Top of the funnel: - All web site visitors, 100,000 / month First conversion: View a product page, 50% of all visitors Second Conversion: Add to Cart, 10% of people who view products Final Conversion: Complete Checkout, 80% of people who put items in a cart In this example we see that only 10% of people who actually view products put them in to a cart, but 80% of those people purchase. If you can figure out why visitors are not adding items to their cart and fix the issue to increase the conversion rate, revenue should increase significantly because of the high checkout rate. You can use free tools like Google Analytics to give you a wealth of information about your site visitor and their behavior or there are some great paid tools as well.DM
-
What is the generally agreed upon "good" DAU/MAU for mobile apps?
You are right that the range is wide. You need to figure what are good values to have for your category. Also, you can focus on the trend (is your DAU/MAU increasing vs decreasing after you make changes) even if benchmarking is tough. Unless your app is adding a huge number of users every day (which can skew DAU/MAU), you can trust the ratio as a good indication of how engaged your users are. For games, DAU/MAU of ~20-30% is considered to be pretty good. For social apps, like a messenger app, a successful one would have a DAU/MAU closer to 50%. In general most apps struggle to get to DAU/MAU of 20% or more. Make sure you have the right definition of who is an active user for your app, and get a good sense of what % of users are actually using your app every day. Happy to discuss what is a good benchmark for your specific app depending on what it does.SG
-
How has Uber grown so fast?
Obviously, they do the fundamentals well. Good brand. Good experience. Good word of mouth. Good PR. Etc. Etc. But after my interview with Ryan Graves, the head of Global Operations at Uber (https://www.growthhacker.tv/ryan-graves), it became clear that they are operationally advanced and this is a huge part of their success. I'll explain. Uber isn't just a single startup, it's essentially dozens of startups rolled into one because every time they enter a new city they have to establish themselves from essentially nothing (except whatever brand equity has reached the city ahead of them). This means finding/training drivers, marketing to consumers, and building out local staff to manage operations for that city. This is where Ryan Graves comes in. He has a protocol of everything that must be done, and in what order, and by who, to ensure the best chance of success in a new city. So how has Uber grown so fast? Essentially, they figured out how to grow in one locale and were relentless about refining their launch process to recreate that initial success over and over in new cities. No plan works for every city, and they've had to adapt in many situations, but it is still a driving factor for their success.BT
-
If I am planning to launch a mobile app, do I need to register as a company before the launch?
I developed and published mobile apps as an individual for several years, and only formed a corporation later as things grew and it made sense. As far as Apple's App Store and Google Play are concerned, you can register as an individual developer without having a corporation. I'd be happy to help further over a call if you have any additional questions. Best of luck with your mobile app!AM
-
Where can I find programmers willing to join a growing mobile start up for equity only?
You won't find anyone worth adding to your team willing to work for equity only, no matter how compelling your product and business is. The realities of the talent market for mobile developers anywhere is such that a developer would be foolish to work only for equity unless they are a cofounder and have double digit equity. Happy to talk about hiring and alternatives to full-time hires.TW
the startups.com platform
Copyright © 2025 Startups.com. All rights reserved.