I have started coding video games back in 1987 on C64, and ever since I'm striving towards creating amazing games adding special touch to each one I tailor.
I'm also aerospace engineer and the guy who created full 3D physics engine for Serious Sam 2 first person shooter game.
Besides that I developed various game engines for Nintendo GBA, DS, PC, Mac, iOS, Android.
Since 2006 I'm working as CEO of my own company Ocean Media LLC. I've managed and produced over 45 projects between 2009 and 2013. My expertise ranges from managing game dev teams to specifics of production, coding all the way to doing negotiations and other business related matters.
Besides my game development adventures I'm also part of Team Stellar, Lunar Google X Prize team competing to send a robotic rover to the Moon. Wanna chat about high tech stuff, video games, space explorations or just weather just give me a call and I'll make sure you learn something new and cool. Cheers!