Question
Our app (iCare Adventure) currently uses video as a primary medium to educate patients and parents while they wait in paediatric emergency waiting rooms. Mini games or activities within the app do not directly emphasize any of the outcomes that we are looking to improve. What are some new gaming models that work well to educate children, considering that we need to address ages 4-15 with objectives that are intuitive and require no parental intervention.
Here are some of the most common presenting conditions that we want to explain and reframe:
-Broken Bone
-Asthma
-Fever
-Concussion
-Congestion
-Cut
-Vomiting
Answer
Have you thought about why a hospital or provider network would purchase this? Do they have any metrics they need to met with specific payers or accrediting bodies your app can help them meet to generate value for them? Happy to help you think through this more to help make this appealing to purchaser.