Loading...
Answers
MenuHow do some IOS App's bypass the need for the in-app purchase option (IAP)?
Answers
Hi,
Apple cleary states the guidelines on what you can and what you can't sell on appStore from this guide: https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/StoreKitGuide/Chapters/Products.html#//apple_ref/doc/uid/TP40008267-CH2-SW2
IAPP basically applies to content or services WITHIN your app, say you want to enable content, like on games, or what to enable services to access some data within your app.
For the sample apps you gave, they dont need to have IAP within the app since they are offering a complete system which includes Admin and backend portal. The app is just a client that the system will use. You control transactions within the back end. Either you can bill customers based on trasactions made on the app, or based on subscriptions. In app purchase is good if you are developing iOS ONLY app, and dont want your users to log or use in any other systems, but if your developing a complete system where users will log on their admin account, see reports, pay bills, and most specially, if you want to own 100% (apple gets 30% for every earning you get on IAP) of your earning from your transaction, you can avoid using IAP.
For your second question, the reason is that, this app is published using an Enterprise account. If you are a company, you can signup for an Enterprise account instead of the normal developer account. What differs from an enterprise account is that you dont need to published it on iTunes and hence does not follow the normal app review process from apple. That means, you can develop any features you want without violating any guidelines that apple have set in publishing your application. Enterprise account is suited for company and organizations who have their own set of policies. Donwloading an app from an enterprise account needs users to trust on the settings, thus downloading from an unknown source is risky.
Hope the information above helps. If you have any more follow up quetions or any queries regarding your iOS app development, you can always book a call and I will attend to it dligently.
Warmest Regards,
Francisco
Download Panda Helper.
Related Questions
-
Where can I find programmers willing to join a growing mobile start up for equity only?
You won't find anyone worth adding to your team willing to work for equity only, no matter how compelling your product and business is. The realities of the talent market for mobile developers anywhere is such that a developer would be foolish to work only for equity unless they are a cofounder and have double digit equity. Happy to talk about hiring and alternatives to full-time hires.TW
-
iOS App: Beta vs Launch Quietly?
I would suggest launching in a foreign app store only (ex: Canada). That will allow you to get more organic users to continue iterating without a big push. I got this idea from Matt Brezina (Founder of Sincerely, previously Xobni) https://clarity.fm/brezina - he's the man when it comes to testing & iterating mobile apps.DM
-
What is the generally agreed upon "good" DAU/MAU for mobile apps?
You are right that the range is wide. You need to figure what are good values to have for your category. Also, you can focus on the trend (is your DAU/MAU increasing vs decreasing after you make changes) even if benchmarking is tough. Unless your app is adding a huge number of users every day (which can skew DAU/MAU), you can trust the ratio as a good indication of how engaged your users are. For games, DAU/MAU of ~20-30% is considered to be pretty good. For social apps, like a messenger app, a successful one would have a DAU/MAU closer to 50%. In general most apps struggle to get to DAU/MAU of 20% or more. Make sure you have the right definition of who is an active user for your app, and get a good sense of what % of users are actually using your app every day. Happy to discuss what is a good benchmark for your specific app depending on what it does.SG
-
If I am planning to launch a mobile app, do I need to register as a company before the launch?
I developed and published mobile apps as an individual for several years, and only formed a corporation later as things grew and it made sense. As far as Apple's App Store and Google Play are concerned, you can register as an individual developer without having a corporation. I'd be happy to help further over a call if you have any additional questions. Best of luck with your mobile app!AM
-
I've been working on an app concept for 6 months and built an MVP. Is it better to pay a development firm to build or hire a developer as a cofounder?
I have built two software companies by hiring out the development work. I sold one for a decent sum during the dot com era (circa 1999). I remain a shareholder in the other one. I currently work with amazing development company on behalf of one of my clients. Here are some things to consider. 1. Do you really want to give up equity? If not outsource. 2. How fast do you want to get to market? If sooner than later, outsource. 3. How capitalized are you? If undercapitalized, either outsource offshore (which runs about 20% of US rates), or bring on an equity development partner. I offer a free call to first time clients. Let's chat and I'll give you some great advice from three decades of experience. Just use this link to schedule the free call: https://clarity.fm/kevinmccarthy/FreeConsult Best regards, Kevin McCarthy Www.kevinmccarthy.comKM
the startups.com platform
Copyright © 2025 Startups.com. All rights reserved.