Yes, there are several examples of games and apps that have achieved a viral coefficient (k-factor) greater than 1. Here are a few notable examples:
1)Candy Crush Saga, a popular mobile game, achieved viral growth by integrating social elements.
2)TikTok, a short-form video app, has seen explosive growth and a high viral coefficient.
3)Snapchat, a multimedia messaging app, gained popularity among younger demographics and had a high viral coefficient.
4)WhatsApp, a messaging app, experienced rapid growth and achieved a viral coefficient above 1.
It's important to note that achieving a viral coefficient above 1 is challenging and not all products will experience such rapid growth.