I have broad experience as a Gaming Entrepreneur, Product Leader, CEO. I was previously the CEO of Gaia Interactive, makers of Gaia Online, and led the company's expansion into social and mobile gaming with titles like Monster Galaxy. Before joining Gaia, I was the founder and developer of (fluff)Friends, one of the first Facebook applications to successfully monetize using virtual currency. (fluff)Friends grew to ten million users before being acquired by SGN.