Provide guidance on Context, Constraints, and Guidelines which affect how your user interacts with your software. Masters in Human Computer Interaction and 7 + years software as service applications.
You describe your software story, i will ask clarifying questions and describe guidelines to follow that have a strong possibility to improve how your users interact with your software.
One of the most important question you need to ask yourself is do you want "production level" work meaning you give a specification document to a person and they create a piece of software for you or do you want more of a facilitator, in which someone works with you and uses their education, experience and coaching experience that will enable you to produce software that not only addresses the here and now but will benefit you in the future. Make sure you have it clear in your mind what exactly do we want this person to do for us? , and how does this align with our project, business and user goals, plus primary and secondary tasks?
I would recommend you start at a basic level first, I would first ask for some clarification on what you mean when you say "we need someone to help me turn the dream into reality." What i am trying to clarify is expectation between possible team members, so we are not going off people's assumptions and are working towards a shared understanding about project, business and user primary and secondary tasks which are aligned with goals. If you would like guidance on this clarification, i would be open to a discussion through clarity. Have a great day!
Reviewing your psychographic research about your primary users may reveal that other forms of feedback may get you to information you seek for feedback. On the other hand certain users will appreciate the person to person outreach. Setting expectations in the form of a link labeled "why am i asking for your phone number? or maybe a short video explaining your philosophy on this matter. I can help you on a call with details on how to phrase the text for these software text fields or ways to construct a video and script.
Brennan Dunn discusses value based contracting and consulting.
Great insights on product features, really appreciated!
I had the pleasure of working with James on multiple projects. His excellent communication skills was valuable in conducting several usability sessions seamlessly and successfully with great results. He was an active member in brainstorming ideas for various design projects and conducting heuristic evaluations in addition to being a fun person to collaborate. James would be a valuable member to any user experience group.
James is a team player in the fullest sense. It was very easy to collaborate with him because of his friendly and outgoing personality. James proved his dependability to me by completing all projects on time. In addition, the quality of all his work was exceptional. I valued his contribution to the usability team and enjoyed working with him.
James is awesome to work with! Conscientious, meticulous, and smart... Additionally, he brings a great energy to the team with his positive attitude and enthusiastic approach towards his projects!
I had the opportunity to work with James at Infragistics when he joined our Interaction Design group. James quickly struck me as a positive and eager-to-learn individual. He proved that instinct to be correct, as I witnessed him become an easily accepted member of his team, and the Infragistics community at large.
James is quite personable, which is key in his chosen field where successful contributors must have strong technical knowledge and also the ability to interface with many levels of individuals.
By nature he's inquisitive, loves to solve problems and derives his professional satisfaction from helping a customer (be that internal or external) reach their end goal.
James is a great person to work with and I believe that he has a lot to showcase in terms of his UX Design knowledge.
James brings a lot of great skills to the table as an interaction designer, especially his passion for users, and he is just generally an amicable and likable guy. He will be missed at Infragistics, and I'm sure he can add value no matter where he goes from here.
James is very intelligent and understands the big picture of usability and interface design. He is assertive and capable of shaping the design process from many aspects. I would be eager to work with James again.