I have over 12 years of software development experience in the game industry.
I started in product at Disney and leading business intelligence teams at Geewa for a portfolio >1 million DAU.
For over >5 years I’ve been in product owner roles with P/L ownership, mostly with multiple concurrent projects, and throughout the product life cycle. In these leadership roles I’ve turned around an unprofitable global IP division, test-released dozens of games, and released globally games played by many tens of millions of players.