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Building and Running Games Isn't Easy, but You're Not Alone.

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Created 11 years ago in Product & Design / Product Management
Building and Running Games Isn't Easy, but You're Not Alone.

Developing and running games - Free to Play in particular - is not an easy thing to do.
Nor is running a game studio.

I know, I'm currently on my 3rd studio and I advised quite a few others.

My first studio ran for 2 years and went Meh. The second was sold in a $48M deal. I'm currently on my 3rd studio which we founded in early 2014, so I breath this fast-changing world on a daily basis.

That 2nd studio was a roller-coaster which taught me a lot: I managed Mytopia, a mobile/social game developer, and was also the only game designer until we were acquired by 888 in 2010. Following the successful M&A I took the roles of COO and Chief Creative and continued to run all day to day operations of our 3 internal studios, as well as kept being hands on with game design. It wasn't a smooth ride. We worked very hard, and made a lot of mistakes. Luckily, we also made some good decisions.

I worked on game genres ranging from Racing, Puzzles and Sims-like to Social Casino. I worked on our own original IP as well as with brand owners such as DreamWorks, MGA (Bratz), Showtime and Lionsgate (on Weeds and Dexter related games).

I can mostly help with:

- Managing a Game Studio
- Product Management
- Game Design (especially the balancing and monetization aspects)
- Free to Play games (aka Freemium)
- How to work with Analytics (and which metrics to really look at)
- Launch strategies
- Hiring and Team Management
- Company structure

Feel free to contact me.

July 2015: I have published the deck we used for the seed round of New Legends in 2014. It's a nice example for a seed deck of a mobile, eSports oriented game studio. You can view/download it here: http://turm.us/1GWuS7t

Talks: You can watch my Casual Connect 2015 Talk
about Making Fun To Watch Games over here: https://www.youtube.com/watch?v=rXu3eqzHOzY

You can also download (in several countries) our new Rovio game - Pet Monsters (non-Angry Birds title) or check YouTube for some gameplay videos. I acted as Producer and Designer of the game.

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